PROJECTS

OUR PROCESS

•We develop original IP from the ground –up, then harness the power of that IP across multiple formats.

•We educate our audience using pop culture trends they identify with while providing them valuable information about pressing issues in our society and the world.

first project

Gaming is the #1 source of entertainment for the new generation

TIME TO ACT’s first project, EARTHLING 22, is a mobile environmental adventure game that takes place in the not-too-distant future where the consequences of global warming and human destruction have ravished our planet.